I was thinking and E-GG was literally rushed because nobody in the team has the knowledge about how to write a good HTML5 game (or any game in general). But now we have actually improved and think that we can do a better job!
Hi, I like fiestas and eat tacos.
Age 23
Sleep
ITSPR
Mexico
Joined on 4/19/15
Posted by RobotoSkunk - July 14th, 2023
I was thinking and E-GG was literally rushed because nobody in the team has the knowledge about how to write a good HTML5 game (or any game in general). But now we have actually improved and think that we can do a better job!
Posted by RobotoSkunk - March 15th, 2022
HI EVERYONE!!!!!!! No one here knows, but I was working in a videogame since 2018, and due to various problems I have delayed the development of the game, BUT, I have some progress to report over here!
*Epic line separator*
I was working on a level editor because the main of this game is the editor, so, here's the progress of it:
The version of PixelMan in Gamejolt had a very bad UI design, so, I decided to improve it here in Unity with more options and maintaining it very simple.
I added an undo/redo system to work easily without doing a mess in the editor.
You don't want to snap everyting to the grid? Then you can disable it whenever you want.
I think this is the hardest thing I code from this editor, but it finally works and lets you do everything you want!
That's all for now, I'll see you all in the next progress report!
Posted by RobotoSkunk - October 12th, 2021
I was thinking about the development of both games because for both I need money to make servers, so I have a plan.
I'll develop PixelMan in background and I'll upload my progress of CircleBeats here in Newgrounds! I this way, more people can know CircleBeats and maybe support me a bit with donations.
Well, time to work.
Posted by RobotoSkunk - June 1st, 2021
Since 2018 it has occurred to me to make a horror video game that is not so realistic but that explores human psychology too much.
The video game I have in mind is called Mailpress and at first I thought about doing it like FNAF where you are a janitor in a building and if you don't clean a damaged device a monster will chase you and blah blah blah, ideas of my asshole myself from years ago.
As the years went by, I thought that this idea was bullshit and I came up with something much better, to explore human psychology. The game will try to explore what disturbs the player the most, regardless of whether it is something that has previously traumatized the player's life (as traumacore does, but well done).
I still have to think hard about its story, gameplay, why you're a fucking janitor and why there's a fucking ghost trying to kill you, etc...
I have these sprites created for a long time, but I am going to remake them to make things right from scratch.
Posted by RobotoSkunk - April 19th, 2021
On my website I have an open beta of a game I was developing as a test called PixelMan, which was a platform game with a level editor.
Along with that project, I decided to start another called CircleBeats, which is a rhythmic game inspired in Super Hexagon and Just Shapes & Beats that deals with avoiding obstacles and it would be the first game that I develop without looking it as a test.
I have not been much of the development of CircleBeats but I wanted to announce this as the beginning of what could be a great game :D