HI EVERYONE!!!!!!! No one here knows, but I was working in a videogame since 2018, and due to various problems I have delayed the development of the game, BUT, I have some progress to report over here!
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I was working on a level editor because the main of this game is the editor, so, here's the progress of it:
The version of PixelMan in Gamejolt had a very bad UI design, so, I decided to improve it here in Unity with more options and maintaining it very simple.
I added an undo/redo system to work easily without doing a mess in the editor.
Snap and options section
You don't want to snap everyting to the grid? Then you can disable it whenever you want.
Multiple selection mode and resize objects
I think this is the hardest thing I code from this editor, but it finally works and lets you do everything you want!
That's all for now, I'll see you all in the next progress report!